AI Insights · Timothy · April 2022
Top 5 3D Realistic Games in South America Q1 2022
Analyzing the performance of the top 5 3D realistic games in South America during Q1 2022, including weekly downloads, revenue, and active users.
Throughout Q1 2022, the top 5 3D realistic games in South America displayed varying performances in terms of weekly downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.
Free Fire: 7th Anniversary displayed a notable trend in weekly revenue, starting at approximately $1.46M at the end of December and seeing fluctuations, peaking again at around $1.23M by the end of January. Weekly downloads saw a peak of 1.47M in mid-January, with a subsequent dip but rebounding to 1.41M in late March. Active users showed a gradual decline from 34M to around 27.6M by the end of the quarter.
Call of Duty®: Mobile had its weekly revenue peak at approximately $427K in late January, with a low of $190K in mid-March. Downloads remained relatively stable, hovering around 200K, with minor fluctuations. The active user base also saw a slight decline from 2.52M to 2.21M over the quarter.
eFootball™ 2024 exhibited consistent weekly revenue, peaking at around $148K at the end of March. Downloads started at 169K at the end of December and saw a general downward trend, reaching a low of 98K in late February, before climbing back to 137K by the end of March. Active users fluctuated but ended the quarter at approximately 6.37M.
PUBG MOBILE experienced a peak in weekly revenue of about $186K in mid-January, with a low of $86K in mid-March. Downloads were highest at 290K in mid-January and decreased to 113K by the end of March. Active users remained relatively stable, starting at 1.34M and ending at 1.19M.
EA SPORTS FC™ Mobile Soccer saw a significant spike in weekly revenue in late January at around $146K, with fluctuations throughout the quarter. Downloads peaked at 714K in mid-January, with a steady decrease to 376K by the end of March. Active users started at 4.95M and peaked at 9.09M in mid-January, before stabilizing at around 6.79M by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.